The Magic Earth Campaign Part 8 – Here There Be Dragons

This part of the campaign set up is far and away the most boring bit to put together but is absolutely crucial for giving the campaign the flavour of really being on Earth. These random encounter tables also encompass the monsters that populate this region of Europe (so no Djin, Centaurs or Pegasi ALLOWED). The tables themselves take up a ton of space here so I shall post them a region at a time so you don’t have to scroll through masses of material to find what you are looking for.

Random Encounters

Relative Encounter CR
1D100 Roll    1-day’s Ride    2-days’ Ride    3-days’ Ride   4 or more days’
01-10                      -2                 -1                     Even               +1
11-30                       -1                Even                +1                   +2
31-80                      Even          +1                     +2                   +3
81-95                      +1               +2                    +3                   +4
96-100                   +5               +5                    +5                   +5

For aquatic encounters the 1-day’s Ride column is used for encounters within sight of land. For encounters beyond sight of land, use the 4 or more days’ Ride column.

Random Encounter Procedure: Roll 2d12-1 for the hour of the 1st encounter of the day. Then roll again for a possible 2nd encounter, if the number rolled would have been before the 1st encounter then no encounter occurs and rolling stops. If it takes place after the 1st encounter then a 3rd roll is made. If it takes place after the 2nd encounter then a 4th roll is made. This continues until any of the rolls pre-date a previous roll.

Encounter Regions
Scottish Highlands (Comprises both Dal Riata & Fortriu)

CR ¼
Animal – Weasel
CR 1/3
Dire Rat
CR ½
Dwarf, 1st level Warrior (Fortriu only)
Animal – Eagle
CR 1
MM2
Felldrake, Crested
CR 2
Azer (Fortriu only)
Bugbear
Dire Weasel
Dragon, White – Wyrmling
Animal – Wolverine
MM2
Dire Hawk
Dragon, Crystal – Wyrmling
CR 3
Doppelganger (Fortriu only)
Dragon, White – Very Young
Eagle, Giant
Ogre
Wight
MM2
Dragon, Crystal – Very Young
Felldrake, Horned
CR 4
Dire Wolverine
Dragon, White – Young
Dragon, Silver – Wyrmling
Griffon
Animal – Bear, Brown
MM2
Asperi
Dragon, Crystal – Young
CR 5
Dragon, Silver – Very Young
Lycanthrope, Werebear
Troll
Winter Wolf
Wraith
CR 6
Beholder, Gauth
Dragon, White – Juvenile
Ettin
CR 7
Bulette
Dire Bear
Dragon, Silver – Young
Ogre, 4th level Barbarian
MM2
Dire Elk
Dragon, Crystal – Juvenile
CR 8
Athach
Dragon, White – Young Adult
Ogre Mage (Dal Riata only)
CR 9
Giant, Frost (Fortriu only)
Yrthak
MM2
Braxat
CR 10
Dragon, White – Adult
Dragon, Silver – Juvenile
MM2
Dragon, Crystal – Young Adult
CR 11
Giant, Cloud
Troll Hunter
Wraith, Dread
MM2
Fomorian
CR 12
Dragon, White – Mature Adult
MM2
Dragon, Crystal – Adult
Elemental Weird – Air
– Earth
CR 13
Beholder
Dragon, Silver – Young Adult
CR 15
Dragon, White – Old
Dragon, Silver – Adult
MM2
Dragon, Crystal – Mature Adult
CR 17
Dragon, White – Very Old
Giant, Frost – Jarl (Fortriu only)
MM2
Banshee
Dragon, Crystal – Old
CR 18
Dragon, White – Ancient
Dragon, Silver – Mature Adult
MM2
Dragon, Crystal – Very Old
CR 19
Dragon, White – Wyrm
CR 20
Dragon, Silver – Old
Tarrasque
MM2
Dragon, Crystal – Ancient
CR 21
Dragon, White – Great Wyrm
Dragon, Silver – Very Old
MM2
Dragon, Crystal – Wyrm
CR 23
Dragon, Silver – Ancient
MM2
Dragon, Crystal – Great Wyrm
CR 24
Dragon, Silver – Wyrm
CR 26
Dragon, Silver – Great Wyrm

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